Jak można przeczytać na stronie Habitat for Humanity – „jest pozarządową, dobroczynną organizacją chrześcijańską. Naszym celem jest pomoc niezamożnym rodzinom w zbudowaniu własnego mieszkania. Habitat for Humanity działa w 100 krajach, gdzie zbudował 200 tysięcy domów, dając dach nad głową milionowi ludzi. Średnio na świecie co 24 minuty powstaje nowy habitatowski dom! W Polsce do tej pory pomogliśmy 71 rodzinom, kolejne domy są budowane i remontowane". Źródło:
http://www.habitat.pl
Na ogólnoeuropejskiej stronie organizacji można zagrać w „dobroczynną” grę rozpowszechnianą w szkołach przeznaczona dla dzieci, które poprzez grę mogą pomóc zbudować dom innym (bezdomnym) dzieciom:
Build me a Home
Help a family out of poverty housing by building them a simple, decent place to live. Experience the challenges that millions of families around the world face as they struggle to put a roof above their heads. Learn about poverty housing by jumping into a game!
Login to Habitat for Humanity’s online “Build me a Home” game at www.habitateurope.org/game or simply click here to give it a go. Źródło:
https://www.habitat.org/eca
Pełna informacja:
September 28, 2006
Habitat for Humanity launches web game as poverty housing education tool
BUDAPEST (European HQ, Sept. 28) – Poverty housing hits the international agenda Oct. 2 with the United Nations’ “World Habitat Day”, and Habitat for Humanity joins the activities by launching an educational web game.
The “Build Me a Home” web game is being introduced to primary and secondary schools across Europe and Central Asia on October 2nd, to coincide with “World Habitat Day”, which calls attention to Article 25 of the Universal Declaration of Human Rights, establishing adequate housing as a basic human right. International housing charity Habitat for Humanity has been at work for 30 years building homes together with more than 1 million people worldwide.
“With 2 billion people worldwide living in poverty housing, we need innovative advocacy to bring awareness to the problem. As gaming is becoming an increasingly significant media among today’s youth, we’re urging educators to use this game as a tool to engage their students in words and action to effect positive change,” says Don Haszczyn, Area Vice President of Habitat for Humanity’s Europe and Central Asia Office.
Poverty housing is linked to poor health, creates obstacles to education, and engenders low self esteem. In Kyrgyzstan, less than 20% of the rural population has access to indoor running water. In Russia, 2 million people live in officially condemned housing. In Armenia, nearly every building is considered below earthquake safety requirements.
The Habitat game brings a new voice to the growing international “Games for Change” movement, where hundreds of games developers, social change organizations and academics are turning to the emerging power of digital games for the public good.
“We’re delighted that Habitat for Humanity over in Europe has gotten on board,” said Co-Director Benjamin Stokes from the New York office of Games for Change. “By using a game as an advocacy tool, Habitat can reach an audience that may not otherwise be engaged with poverty housing.”
The web game can be played at:
http://www.habitateurope.org/game